ZAHN (aasimar assassin) and VARKNOC (copper dragonborn master thief) have come to the Nine Hells at the behest of Bahumat's court. Die Datei kann in Ihrem Browser nicht geöffnet werden, weil JavaScript nicht aktiviert ist. Adventurers must delve into a ruined complex beneath the Spine of the World, suspected by SEER to be the birthplace of that arcane tradition. Now he works tirelessly under the gaze of the spined devil CHEZRURC who holds the contract and forces the teen to brew! Eberron Campaign Setting (June 2004, ISBN 0-7869-3276-7) is the core campaign setting, providing the campaign specific rules and details on the continent of Khorvaire.It is a basic requirement to use other Dungeons & Dragons 3.5 Eberron products. Adventure modules are designed for specific tiers of play. The adventure is set in the Anauroch Desert of the Forgotten Realms and concludes in the town of Parnast. Locals report that they have been straying from the forest-realm of Cormanthor to the south in increasing numbers and beg you to put an end to their incursions. Pipyap knows that this is a significant gamble, sending mortals to the Hells on a quest to retrieve his trinket. All of this is complicated when a masked benefactor claims to not only know the truth about the blade, but also how it can be used to benefit the oppressed people of Mulmaster. HSING comes forth to communicate that she wants you to see if you can find some way to either insure Gralm remains neutral, or to encourage the creature to challenge Bad Fruul to single combat in the hopes that he might wrest control of the hill giant’s forces and turn them back from Parnast. My advice. There’s a fire growing in CANIA… and that’s the problem. For untold years, PIPYAP has been in possession of a magic COOKIE BAG, which supplies him with his favorite treats on demand. Last edited: May 20, 2017. In this war for supremacy over the trade route, the beleaguered merchants are the victims, and Phlan suffers from a lack of important supplies. The D&D Adventurers League™ is the official organized play system for DUNGEONS & DRAGONS®. You must delve into the ruins of the City of Song and bring the enemy to ground. Times are hard in the Hillsfar countryside, especially for those of non-human ancestry. D&D Adventurers League. Part five of Misty Fortunes and Absent Hearts. An adventure for 5th-10th level characters. Danger, glory, and redemption await those brave enough to seize it. East of Beregost, nestled in the outskirts of the Wood of Sharp Teeth, Durlag’s Tower has intrigued and yet stymied adventurers for decades. In order to thwart the cult’s plans for Mulmaster’s destruction, you must delve into the depths and quell the storm within. Modules are also written specifically for conventions, but these are not canonical. This adventure takes place after the events of DDEP2 Mulmaster Undone and the entirety of the second season of D&D Adventurers League play, collectively referred to as Elemental Evil and denoted by the DDEX02 codes. The time has come. The Adventuring Log Online Tools website is used to schedule and play online games in multiple systems, including Adventurers League and Living Arcanis. Dark whispers and unseen terrors lurk in the misty shadows between this world and someplace much more sinister. Can you solve the mystery before the city burns? You are approached by someone claiming to be a member of the Brotherhood of the Cloak investigating unusual incidents involving some of his brethren. Now you just have to convince them to hand the prisoner over. Scholars Square is a relatively quiet corner of Phlan, but a series of odd thefts have the headmasters of various schools in the area concerned. So much so that even the elves of Greenhall have left their homes to seek out help from their newfound neighbors. The LFR adventures can still be found legally and freely at, Adventure Game Industry Market Research Summary (RPGs) V1.0, TSR, WotC, & Paizo: A Comparative History, Eric Noah's Unofficial D&D 3rd Edition News, Ignore/Block Essentials, Paid Registrations by. You can also keep your Character Logs and DM Rewards for supported system, printing them to PDF. In these 5 short, introductory adventures, you will travel the breadth of the City of Danger, meet its people, see its sights, and witness firsthand how the city truly has earned its ominous moniker. SEER has learned of an attempt to intimidate Gralm, an ettin, and his followers into joining Bad Fruul’s army. The whole module has a gothic horror feel and, thanks to the in-depth description of locations, NPCs, and monsters, creates an awesomely creepy atmosphere. The Adventure centers around the most famous villain in D&D history, Count Strahd von Zarovich. A storm of unparalleled fury has been ravaging the peaks of the Earthspur Mountains for a tenday, and the Monastery of the Yellow Rose sits in its eye for now. They bring news and an unusual request that reveals a new foe. I was not suggesting that Roll20 provide the Adventurers League modules, I was asking Roll20 (or the highly skilled Roll20 scripting community) to consider importing the PDF and/or FG mod file material that we have already purchased from dmsguild.com for use with Roll20. You can play D&D Adventurers League games literally anywhere. Players can create characters and participate in any adventure allowed as a part of the D&D Adventurers League. In exchange for the souls of his parents, he was granted magical power. Myth Drannor lies under a layer of debris that is nearly a quarter-mile thick. Winter has still not released its icy grip, despite the late season and the villagers are beginning to starve. Among the Story of Stagwick, giants are a recurring theme, but a long-standing peace with giant-kind is now threatened as a patrol of Blood Riders spark a feud with a local tribe of giants. Part nine of Misty Fortunes and Absent Hearts. Is this simply a deadly ignorance, or is there a fell wind blowing through the rich and powerful of Mulmaster? Don't overlook suggestions from other sources or editions, especially if several people start making strong cases for it. This adventure takes place after the events of DDEP2 Mulmaster Undone and the entirety of the second season of D&D Adventurers League play, collectively referred to as Elemental Evil and denoted by the DDEX02 codes. He owes the hag eleven EVIL SOULS. Vorgansharax rules Phlan, using the Cult of the Dragon to extend his noxious gaze. D&D Adventurers League Modules The D&D Adventurers League is Wizards' officially coordinated living campaign, where anyone can register a character and hop in a game. The shield dwarves of western Faerûn sometimes speak of a labyrinthine structure on the shores of a misty lake. The imperiled drow of Szith Morcaine have extended an intriguing offer, but can the drow be trusted, and for how long? But as lofty as her goals might be, the honor-bound warrior seems willing to sacrifice much in her quest—including everything she once stood for. For 3rd Edition and beyond new publisher Wizards of the Coast uses the term adventure.For a list of published 3rd, 4th, and 5th Edition Adventures see List of Dungeons & Dragons adventures. She raved of an army of the dead, a delicate powder box, and a beautiful yet dangerous woman. Can you extricate those that are vital to the factions before it’s too late? The D&D Adventurers League is the official organized play system for Dungeons & Dragons. Rumors say he looks for a precious gift to give to a fearsome dragon that dwells there. A black dragon’s treasure horde has been located in the Twilight Marsh, and within it are secrets that hold interest to the factions. It is time, it seems, for a quietly hidden piece of elven history to become known to the world. Absolutely great book. He may very well have found what he is looking for. While their winds still blow, none in Mulmaster are truly safe. In a display of initiative, the First Lord of Hillsfar has ordered the construction of defensive structures surrounding what locals have begun to call “The Waydown”. It is said that they once cultivated a strain of mushrooms that could protect one from falling into madness. So, if a DM is getting ready to run Tomb of Annihilation but they want to … These hazy visions all end the same way: with tremendous calamity as those fortresses smash down upon the defenseless metropolises. The Maimed Virulence has come. We're playing a 5e campaign based on that and Scrivener'ss blog and some other material (Lost Crown of Neverwinter fx) - the edition difference actually only makes it easier to use. Three important citizens of Phlan, who stand against the tyrannical dragon that rules, seek to escape and find refuge across the Moonsea. East of Beregost, nestled in the outskirts of the Wood of Sharp Teeth, Durlag’s Tower has intrigued and yet stymied adventurers for decades. Her maps and notes may lead the way to great wealth—or a terrible death. Delirious with hunger, the only words she seems able to speak so far have been “ash and fire.” The only other clue to her identity is an ornate tattoo. Riddled with veins of precious ore and gem, the Earthspur Mountains to the west have long been a valuable resource for anyone able to mine them. Good. An exiled Black Fist officer leads his band of mercenaries turned cloaked ruffians, while a mysterious dragonborn sorcerer commands screaming savages from the north. Something strange is afoot within the Quivering Forest. The_Hairy_Potter. The recent discovery of an entrance to the Underdark has set local leaders on edge. Part One of Under Emerald Claws. In order to play in a module your character must be of the intended tier e.g. The werehouse needs only capture enough gassy flumphs and the nobles of Waterdeep will fall to his evil plan. The factions have called all those willing and able to investigate strange occurrences in the region surrounding Phlan. The goblin (and werehouse) GAHZEEBO is well-known to city bureaucrats as a shady contractor who performs sub-par work that is not up to code. Elanil Elassidil, an elf bard of no small legacy, has put out a call for trustworthy agents. This could be just what Parnast needs to resist the onslaught of Bad Fruul and his armies! An exiled cultist and his kobold minions are spotted searching long-forgotten ruins in the Dragonspire Mountains. The ruined wizard tower in the Marsh of Chelimber may hold a clue to defeating the super-intelligent hill giant, Bad Fruul, and prevent him troubling the town of Parnast. Since Moloch was (in Pipyap’s mind) a rival for the affections of the now deceased MALAGARD THE HAG COUNTESS, he’s not sure he can trust Moloch. A four-hour adventure for levels 1-4. The scavengers in town must work together to disable the titan limb-by-limb and save the outpost from annihilation. The village of Orașnou is panicked when a group of Bloodhand orcs appear at the edge of the woods. Help that comes—though not necessarily in the form that he expected…. It uses the fifth edition Dungeons & Dragons rules, and features the Forgotten Realms setting. Unfortunately, Xak’thar is deep within the hellscape of NESSUS and is considered by most to be an all-around sour individual. dnd-5e published-adventures dnd-adventurers-league An escaped duergar slave stumbles into the village of Elventree. One such deal is about to become due. The adventurers are hired to escort supplies to the mining village of Phandelver, but intrigues and conflict swirl around the town as factions fight over a long-lost mine: the magical Wave Echo Cave. Discretion is vital, as there is rumored to be a link between the denizens of the Tower of Arcane Might and one of the elemental cults. And why haven’t they claimed it for themselves? Account . The house has been burned to the ground many times, only to rise from the ashes time and again-by its own will or that of Strahd. Deep in the Marsh of Chelimber lie the ruins of a great wizard’s tower. NEIDHARD, the son of Waterdavian brewers MARQ and ERYN sought to escape a boring future crafting beer and so made a deal with a minion of the archdevil DISPATER. If someone antagonizes the abishai inside enough to open the tower and come out, the pair could sneak inside. Bad Fruul and his minions have been threatening to overtake the town of Parnast for some time, and intelligence provided by SEER (via HSING) confirms that an attack is imminent. to play in a Tier 2 module, … Is this the machinations of Hillsfar, or something more? A Large Selection of D&D Adventurers League Network Modules! Now, that rest has been disturbed by a necromancer seeking out a key to re-activate the Pool of Radiance. The Shrine of the Axes has been restored and Raggnar Redtooth, who previously conspired with dragon cultists, is trying to restore his reputation in Parnast by sponsoring a feast. Can you stop them before it is too late, or will evil rise once more from the ashes—free to burn all it touches? The bag has had several owners since then, the most recent being a man named HON ARVID. Can you uncover the truth? What will you do with this knowledge, and how will it affect the outcome of the conflict? A four-hour adventure for levels 5-10. The factions seek out adventurers to free the outpost’s leaders for questioning on the giants’ activities. It’s time to destroy the school of hellfire! You have been charged with escorting an emissary back to his home in the Underdark without alerting the Red Plumes. But the pair have an idea. Some of the hamlets outlying Hillsfar have been struck by an odd malady. While technically not what your asking, Accustions Incorporated named drops Phandalin. Despite the shaky alliance that exists with the elves of the Quivering Forest, they do not suffer trespass in their realm lightly, especially from common folk from nearby Phlan. Now, a new scourge is prowling the waters: A ghost ship has been striking small coastal villages, leaving its victims whispering about the “eye of the dracolich.” Join the adventure and learn the truth behind this threat! An expedition of dwarf warriors from Citadel Adbar finds itself isolated and besieged by Ice Spire ogres and their allies. A four-hour adventure for levels 1-4. With the dragon marauding over the countryside, the horde is left unguarded. Part eleven of Misty Fortunes and Absent Hearts. I will join the choir praising the Neverwinter Campaign Setting. For the past several nights, drums have been heard on the wind, coming from the Twilight Marsh. Names of any Wizards of the Coast D&D employees attending . The legendary inventor Kwalish disappeared eons ago... as it turns out, finding a crashed planar ship and studying its technology to fuel his own experiments. Organized attacks by orcs and other monstrous humanoids working in concert with one another have folks baffled. Within, the unliving son of an unliving god awaits the peace of death that eternally eludes him. Modules are released that bit-by-bit build up their own story, but every season of the Adventurers League is tied to an officially released adventure.. Hiding out in the city, he is protected after a fashion. There is so much adventure potential without any specifics, and it all fits in the backyard of many the 5e modules, including Phandalin. Unfortunately your allies begin to pay the price for your interference in the enemy’s plans. Goblins abound! Whatever he is trying to protect may not stay hidden for long. For reasons of his own he also does not want CASSYT, a cleric of Kelemvor, to transport them, though he has her help round up suitable adventurers. Elanil Elassidil tasks you with uncovering valuable information to be used in a strike against the leader of Hillsfar, First Lord Torin Nomerthal himself. The modules for this season should be looked at as 'some assembly required' to put it politely. The sewers beneath Mulmaster have always been dangerous, with countless stories of brigands, murderers, and worse that lurk beneath the streets of the City of Danger. Adventure league modules vs hard cover books Search Search all Forums Search this Forum Search this Thread Tools Jump to Forum Adventure league modules vs hard cover books #1 Jun 23, 2018. JavaScript is disabled. Can you keep his secret treasure out of the wrong hands? The_Hairy_Potter. This mission requires a delicate touch! Presumably, these will coincide with changes in the main campaign. Details: Aleyd Burral, the Risen Hero of Phlan has sounded the call to battle! The Red Plumes have increased patrols in the region surrounding Hillsfar, and a string of disappearances has followed in their wake. You will have help, however, as an unlikely group of allies have gathered to your side in the Underdark beneath Faerûn. As the populace riots, accusations fly blaming Thayans, residents of the ghettos, rowdy sailors, the refugees from Phlan and dozens of others. Modules are released that bit-by-bit build up their own story, but every season of the Adventurers League is tied to an officially released adventure. An adventure for 5th-10th level characters. As the archduke of this icy wasteland, MEPHISTOPHELES’ obsession with developing powerful, magical flame—called HELLFIRE—has chased his former minions, the ice devils, to the fringes of this artic domain. One of his greatest trackers MOGDRIN THE VENATOR, an orthon devil, has been imprisoned in Malbolge ever since Moloch’s fall. He has no intention of honoring the deal, however, and has taken steps to ensure loopholes. But as it usually happens, someone had to ruin the fun. Part one of Misty Fortunes and Absent Hearts. D&D Adventurer's League Games If this is your first visit, be sure to check out the FAQ by clicking the link above. The D&D Adventurers League is the official organized play system for Dungeons & Dragons. This means they just need the right diversion. But, their tales of a strange beast are not earning them any favor; especially among the Vistani, whom the elves suspect is to blame for their ills. The_Hairy_Potter. Now rumors tell of foul cults practicing their dark rites within the fort’s ruins. All roads led to the City of Dis, where its lord, DISPATER, rules from his crimson throne. A module in Dungeons & Dragons is an adventure published by TSR.The term is usually applied to adventures published for all Dungeons & Dragons games before 3rd Edition. It is definitely worth checking out of your FLGS hosts games. Moloch has heard of the cookie bag and actually hopes to find it, so he can use it to get his heart’s desire: a return to his full power in the Nine Hells. While Isxpanialthea could craft another bag, the soul she had just captured in the bag was particularly valuable and she wants it back. It may not display this or other websites correctly. Only now, Kwalish’s lost research is desperately needed! With allies gained from denizens of the Underdark, the former drown enclave of Szith Morcane is on the precipice of being retaken. Underneath this are thumbnail tiles for all the various Roll20 modules that are available. Thanks for your reply Keiss. But when a few of these lay practitioners start dropping dead from suffocation and starvation, others start to question the validity of the monks’ claims. The adventure “In Volo’s Wake” takes place in and around Phandalin. Customer Questions (FAQ) DMsGuild Creator Questions? The factions have gathered here on the borders of the forest of Cormanthor to determine what’s happening. The Bloodhand orcs have a prisoner that may hold the answers to the strange goings on and the key to stopping the enemy. Within the rubble of Thultanthar and Myth Drannor can be heard ethereal voices—but of what they speak, no sane mind has yet to report. Do you dare answer their plea for aid and enter the forest of Cormanthyr? Each morning, more turn up missing from the nearby farms, leaving only muddy, clawed footprints heading towards the marsh. Your task will not be easy, however, the dark forces of Barovia have agents everywhere, and eyes from beyond the grave no doubt watch your every move. A trio of exhausted sprites interrupts your group as you start to break camp and continue your journey to Hillsfar. Intent on retaking her home of Phlan, Aleyd has amassed a surprising amount of support from the citizenry of Phlan, including that of the High Blade himself. During a summer drought, Mulmaster is threatened by a series of arson attacks. Rumors of faceless demonic creatures have been steadily rising in the Hillsfar region, and it is said that far below the surface of Faerun, nestled in the bowels of the underdark, ancient terrors are stirring.
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